esports | University of Hawaiʻi System News /news News from the University of Hawaii Mon, 05 Jan 2026 18:30:32 +0000 en-US hourly 1 /news/wp-content/uploads/2019/04/cropped-UHNews512-1-32x32.jpg esports | University of Hawaiʻi System News /news 32 32 28449828 Aloha Pacific FCU makes 10-year investment in 鶹ýEsports, new arena set for 2027 /news/2026/01/05/apfcu-investment-esports/ Mon, 05 Jan 2026 18:30:23 +0000 /news/?p=227803 The 10-year sponsorship will provide critical funding for scholarships, team travel, equipment and competitive programming.

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Led by Sky Kauweloa, the UH esports team is among the best in the nation.

(APFCU) has entered into a landmark partnership with the University of 鶹ý at Mānoa, pledging significant financial support over the next decade. Opening in August 2027, the new Aloha Pacific Federal Credit Union UH Esports Arena will be located in the renovated Student Success Center (previously called Sinclair Library). This investment will fuel one of the university’s fastest-growing programs and strengthen connections with the next generation of students and community members.

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APFCU President Vince Otsuka views the investment as a strategic commitment to 鶹ý’s future.

APFCU’s 10-year sponsorship will provide critical funding for scholarships, team travel, equipment and competitive programming, resources that previously relied on modest budgets from Information Technology Services (ITS) and support from the Academy for Creative Media.

For APFCU President Vince Otsuka, the sponsorship is both a tribute to his UH roots and a strategic investment in 鶹ý’s future. A UH Mānoa finance graduate, he credits the university for educating many of APFCU’s employees and helping drive the credit union’s transformation from a small community financial institution into one of 鶹ý’s largest, now exceeding $1.4 billion in assets.

UH shaped who we are—both as professionals and as a credit union,” said Otsuka. “We may not have the scale of large national institutions, but we can make meaningful contributions where it matters most. UH esports is innovative, community-driven and filled with passionate students. That’s why we chose to invest here.”

Building a competitive esports program

Formally launched in 2018–19, UH Esports has grown into one of the country’s premier collegiate esports programs. Led by faculty researcher Sky Kauweloa, the program fields more than 100 student athletes who compete year-round in the Mountain West Conference, and in a variety of esports games across the country, including League of Legends, Overwatch and Valorant. Varsity teams regularly travel for national finals and semifinals, and the program maintains a full competitive schedule with fall and spring seasons.

“What makes esports so powerful for students is that it blends competition, entertainment, community and career pathways,” said Kauweloa, director of UH Esports. “We built this program to mirror traditional athletics—with coaches, structured practices and national tournaments—but we also built it to open doors. Our students come from every corner of campus, not just STEM, and they’re finding real industry opportunities.”

UH Esports earned national acclaim in 2022 when it was named the best collegiate esports program in the U.S. Strong industry partnerships have since created direct pathways for students, including internships with major gaming companies, participation in Activision Blizzard’s professional esports league operations and remote roles with NVIDIA, with five students hired directly from UH.

“The younger generation lives at the intersection of gaming, technology and digital communities,” Kauweloa said. “Aloha Pacific understands this better than most. Their investment isn’t just financial, it’s a belief in our students and in where the future is headed.”

For Otsuka, the partnership also carries personal meaning.

“This is a natural fit for me,” he said. “I grew up in a house behind UH Lab School and I remember riding my bike to Sinclair Library. I finally found a way I could give back to a school that I’ve admired since I was a kid playing Nintendo games.”

Visit the UH esports team’s and pages. More stories on UH’s esports program.

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Hollywood to Hawaiʻi: Chris Lee’s creative legacy at UH /news/2025/05/28/chris-lee-creative-legacy-at-uh/ Wed, 28 May 2025 20:23:27 +0000 /news/?p=216620 Academy for Creative Media founder Chris Lee has been named emeritus faculty by UH President Wendy Hensel.

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Chris Lee headshot
Chris Lee

Chris Lee, founder of the (ACM System), has been named emeritus faculty by University of 鶹ý President Wendy Hensel. Lee served as director of ACM for more than two decades. He led the UH ACM initiative, which spans all 10 campuses and continues to empower students to pursue careers in digital storytelling, with a strong emphasis on Indigenous narratives rooted in 鶹ý. Reflecting the state’s unique cultural diversity, ACM is the first majority Asian American, Native Hawaiian and Pacific Islander media school in the country.

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Blue Bayou’s director Justin Chon and ACM grad/editor Reynolds Barney join Chris Lee and ACM students at a Master Class.

Now, the Hollywood veteran is stepping down, leaving a legacy that expanded 鶹ý’s creative pipeline and opened doors for homegrown storytellers and creators.

Lee said, “There are so many people to mahalo for this honor. I am so grateful to the 2004 Board of Regents, which originally approved ACM as a system-wide initiative, key alumni like Roy and Hilda Takeyama who gave generously to both start and sustain us, legislators and governors who financially supported the build out of the program across the islands, the local production industry that has embraced our students, our exceptional faculty and, most of all, our talented graduates who are driving 鶹ý’s growing and vital creative economy.”

Under Lee’s leadership, the ACM System launched UH ԴDz ACM (now known as the ), , , and program. It also supported the creation of at UH West Oʻahu, UH Esports, and collaborated with UH ԴDz’s (ICS) department to develop . Lee enhanced existing media programs at , , 鶹ý CC, , and .

Many of them are earning a living doing what they love, right here in 鶹ý, telling their stories to the broadest possible audience. That was always the goal.
—Chris Lee

Uniquely, ACM fostered the first comprehensive articulation agreements between all seven community colleges and UH West Oʻahu, where Lee also led the development and funding of ACM’s state-of-the-art Student Production Center.

“Chris Lee’s foundational leadership and contributions have catalyzed creative media education across the UH System and elevated 鶹ý’s stories to a broader audience,” said UH President Wendy Hensel. “Drawing from his groundbreaking career in Hollywood, he helped build a thriving creative pipeline here at home. We thank him for his decades of service and are proud to honor him with emeritus status for his lasting influence at UH and our state.”

A systemwide vision

Raised in 鶹ý and an alumnus of ʻIolani School, Lee graduated from Yale University before starting a successful career as a motion picture executive and film and television producer. The first person of Asian ancestry to lead a major Hollywood studio, serving as President of Production at TriStar Pictures and Columbia Pictures, he oversaw iconic films such as Jerry Maguire, Philadelphia, As Good As It Gets and more.

Tom Cruise and Cruise Lee sitting
Tom Cruise and executive producer Chris Lee on the set of Valkyrie.

After returning to 鶹ý in the early 2000s, Lee was invited to “start a film school” at UH. He imagined a cross-campus network that could elevate creative media education statewide.

“Rather than just focusing on one campus at ԴDz, I visited every campus in the UH System,” Lee said. “I met with faculty, staff and students and saw what already existed, including the animation program at Kapiʻolani CC and the TV studios at Leeward CC, and thought, ‘What if we built something that connected all of them?’”

In January, 2004, the UH Board of Regents formally established ACM, and Lee became its Founding Director. Over time, the initiative grew into a coordinated system offering specialized pathways in creative media, animation, gaming and digital content creation.

Empowering students and communities

Roy and Hilda Takeyama and daughter UH Regent Jan Sullivan with 鶹ýadministrators when the

At UH West Oʻahu, now the flagship for ACM, students can now pursue degrees in creative media, game design, communications and more. UH ԴDz’s School of Cinematic Arts focuses on narrative filmmaking, animation and Indigenous storytelling. The community colleges and UH Hilo offer strong foundations in production, media theory and animation.

“What made this possible was the advent of affordable digital technology,” Lee said. “Thanks to early support from donors and UH alumni, including Roy and Hilda Takayama and Jay Shidler, we gave students a ‘Digital Toolbelt’—Macs with editing software, cameras and sound equipment. It let them tell stories that were true to themselves and shareable with the world through online platforms.”

Creating an industry pathway

From the start, Lee emphasized that ACM wasn’t just about making films. “It was about preparing a workforce that could thrive in the future digital economy, in storytelling, animation, games, immersive media and beyond,” he said. Today ACM graduates from every UH campus are driving 鶹ýʻs growing creative economy.

Many of those early students have gone on to make significant contributions to film and television, including Daniel Ledoux Miller, co-director and co-writer of Moana 2; Bryson Kainoa Chun, a writer for Moana 2 and Doogie Kamealoha, M.D., who, along with fellow UH alumnus Alika Tengan, was named to the inaugural Indigenous List recognizing top Native screenwriters.

ACM graduates work for Pixar, Disney, HBO, NBC and Netflix, but most have stayed in 鶹ý to build production companies or lead communications teams in sectors far beyond entertainment.

“Every business now wants an in-house videographer and social media content,” Lee said. “While graduates from UH ѲԴDz’s ACM like Christopher Makoto Yogi and Alika Tengan debuted their features at the Sundance Film Festival, students coming out of UH West Oʻahu are making TikTok capstones and going on to run campaigns for companies like BMW/Mini and even Honolulu City Hall.”

A hub for the future

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Chris Lee and Maenette Benham at the grand opening of the ACM Student Production Center

The $37-million ACM Student Production Center at UH West Oʻahu opened in 2022 and has already become a hub for content creation, film and student collaboration. Adjacent to the facility is the proposed site of a state-of-the-art motion picture and television studio, currently under development.

The project, spearheaded by the Island Film Group team in partnership with UH, will include modern sound stages, production facilities, and a town square with live-work, retail, dining and lodging. The studio is envisioned as a transformative center for the West Oʻahu region and the state’s growing media industry.

“This is the natural next step in ACM’s evolution,” Lee said. “Combined with the UHWO Student Production Center, this complex will help elevate ACM to a global level. One of the project requirements is integration with ACM, which means our local students will have real opportunities—paid internships, mentorship and jobs with living wages.”

Driving innovation across the UH

Even as he steps back, Lee is helping guide ACM’s evolution through new initiatives. Most recently, he has been actively involved with the Aloha AI Institute, a proposed UH initiative that, like ACM System, aims to unite all 10 鶹ýcampuses. The project will equip students with the tools and opportunities to explore AI’s role in creative fields, particularly in integrating Indigenous knowledge and cultural narratives.

Lee also helped create a new computational creative media degree at UH ԴDz ICS, launched in fall 2024, which prepares students to use AI tools in video games, animation and digital content. His push into esports led to 鶹ý’s largest tournament in 2024, the 鶹ý Esports Invitational, hosted at UH West Oʻahu. The event brought together six UH campuses, out-of-state universities such as Michigan State, and local high schools, showcasing how ACM initiatives are preparing students for future careers while supporting economic diversification.

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Jason Leigh. David Garmire. Chris Lee

A lasting impact

ACM’s transformation into a nationally recognized, culturally grounded media school stands as part of Lee’s enduring legacy—one that elevates 鶹ý’s stories and storytellers on the global stage.

“Everybody hopes they leave someplace better than how they found it,” Lee said. “Now we have hundreds of ACM graduates. Many of them are earning a living doing what they love, right here in 鶹ý, telling their stories to the broadest possible audience. That was always the goal.”

Reflections on Chris Lee

“Chris Lee’s story is about an island son done good—eventually reaching the highest levels of Hollywood success as a major studio executive. His dedication and passion for his craft, along with his unwavering vision to have our local students achieve similar successes, was the driving force that led to the creation of the Academy for Creative Media at UH and the establishment of the state-of-the-art Creative Media Facility at UH West Oʻahu. We are grateful to him and for his contributions to UH, our students, and the state—and we wish him well on his future endeavors.”

Vassilis Syrmos
Vice President for Research and Innovation, UH System

“What has been most impactful about Chris Lee’s accomplishment is giving students in Hawaiʻi—aspiring filmmakers, game designers, and VR creators—the opportunity to train with cutting-edge tools that rival, and often surpass, those at the top media schools in the country. It’s not just opening doors to real careers—it’s also turning 鶹ý into a hub for creative talent from around the world. This is the foundational step that sets the stage for what comes next: the creation of a film production studio integrated with the ACM program. That means immediate job opportunities for graduates and a direct connection to industry professionals who can lead masterclasses, workshops, internships, and ultimately help grow a thriving, homegrown creative workforce in 鶹ý.”

Jason Leigh
Professor, Information & Computer Sciences, UH ԴDz

“Chris moved home to 鶹ý to pursue the bold vision of building a creative media industry to help diversify 鶹ý’s economy. This was a big goal that went far beyond academia–through his successful career in Hollywood he understood the link that was required to anchor academia to a constantly changing industry. He brought his energy and passion to pursue a vision of building something that didn’t exist. He is the rare person that had the tenacity and passion to pursue that vision despite the slings and arrows that face someone that is disrupting the status quo. We owe him a debt of gratitude for all that he created, and for the many students that he inspired.”

Jan Naoe Sullivan
Chief Operating Officer, Oceanit
UH Board of Regents (2011-2021)

“When Chris was at Yale studying political science, he landed an internship with 鶹ý Congressman Cec Heftel in Washington, D.C. That summer, he moved in with me. While watching Good Morning America, he turned to me and said, ‘I’m going to work there next year.’ I laughed—but he got the job. That’s Chris: fearless, confident, and determined. He went on to lead one of Hollywood’s top studios in the ’90s, then returned to 鶹ý in the 2000s to build a world-class, system-wide film school. He’s transformed our creative media landscape and inspired a new generation of storytellers.”

Heather Haunani Giugni
Collections Specialist/Producer, ʻUluʻulu Archive, UH West Oʻahu

“For two decades, Chris Lee devoted his knowledge, talents, and experience as a Hollywood motion picture and television producer to creating the unique 10-campus Academy for Creative Media program within the University of 鶹ý. His vision for ACM has benefited generations of UH students with exciting career opportunities. A true champion of the power of storytelling and its economic impact, Chris recognized early on the potential of ACM to shape 鶹ý’s creative future. He deserves commendations and support for his vision, efforts, and achievements. Kudos and mahalo to Chris Lee!”

Doris Ching
Emeritus Vice President for Student Affairs, UH System

“Chris Lee leaves an indelible imprint on 鶹ý’s economy with the Academy for Creative Media expanding the number of creative media graduates throughout University of 鶹ý’s 10-campus system. Not only was he the first Asian-American to head production for a major American film studio, but he led 鶹ý government leaders in showcasing ACM and Waianae Searider students at Shanghai film festivals as early as 2004. His trailblazing efforts resulted in a wide range of media education partnerships between Asian higher ed institutions and UH. After completion of UH West-Oʻahu’s media production facility in 2022, Chris Lee has really put 鶹ý talent on the global map.”

Carol Fukunaga
鶹ý State Senator, District 11

“When I think about Chris Lee’s impact at UH West Oʻahu and across the UH System, I refer to the ʻŌlelo Noʻeau: ʻO ka piʻi nō ia a Kōkī o Wailau. This is used in admiration for someone who reaches the top despite difficulties. Chris challenged himself to build a system-wide emphasis on creative media across all 10-campuses; establishing a hub, the Academy for Creative Media (ACM) at UH West Oʻahu. He has created opportunities and has inspired imagination for so many of 鶹ý‘s youth. Who, because of ACM, are resourceful, resilient, and relentless. Indeed, ʻO ka piʻi nō ia a Kōkī o Wailau — we stand in admiration of Chris Lee.”

Maenette Benham
Chancellor, UH West Oʻahu

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National esports event draws hundreds to 鶹ýWest Oʻahu /news/2025/04/01/hawaii-esports-invitational/ Tue, 01 Apr 2025 22:32:19 +0000 /news/?p=213034 The event brought together collegiate teams from the continental U.S. and 鶹ý, including six UH campuses.

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(Photo courtesy: Garrett Lau)

More than 900 people attended the , March 22 and 23 at the University of 鶹ý–West Oʻahu Academy for Creative Media (ACM) Facility. The esports event brought together collegiate teams from the continental U.S. and 鶹ý, including six UH campuses.

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The 鶹ý Esports Invitational welcomed players from Boise State University and Michigan State University, who battled against local teams from UH Hilo, UH ԴDz and UH West Oʻahu; Kapiʻolani, Kauaʻi and Leeward Community Colleges; Chaminade University; and 鶹ý Pacific University. Players competed in “Valorant,” a tactical shooter game, and “Super Smash Bros.,” a platform fighter game.

The event was organized by Vanta, an inclusive youth esports platform and league that educates and inspires future esports leaders. High schools also competed, bringing out their “Valorant” teams to showcase their skills in front of potential scouts.

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Participants of the 1st UH Esports Systems Leadership and Student Summit

“The turnout far exceeded previous years, with players, families, and friends coming together from across the United States to celebrate esports in 鶹ý,” said Paul Todkill, Vanta director of marketing.

鶹ý Esports Invitational overall winners:

  • High school “Valorant” champions: McKinley High School
  • Collegiate “Valorant” champions: Boise State University
  • Open “Super Smash Bros.” competition: Rydra – Michigan State University
  • Collegiate “Super Smash Bros.” crews battle: Michigan State University

UH Esports Systems Leadership and Student Summit

UH ԴDz came in second place in the collegiate “Super Smash Bros.” crews battle and third in “Valorant.” In addition to the tournament, UH ԴDz Esports Program Director Nyle Sky Kauweloa highlighted the first-ever UH Esports Systems Leadership and Student Summit, which was hosted on March 21. The purpose of the summit was to share ideas, stories and histories of each club/team on the individual campuses. According to Kauweloa, the goal was to forge greater collaboration among UH campuses. The group also discussed a long-term plan for the UH Esports system as a whole, which included seeking more advisory support and rotating the UH Esports System tournament to other campuses.

Create(x), LAVA

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UH ԴDz team members in UH West Oʻahu‘s Create(x) lab.

The 鶹ý Esports Invitational utilized 鶹ýWest Oʻahu’s Create(x) lab, which features immersive visualization environments such as a projection system that projects onto three walls and the floor for various augmented virtual environments. Create(x) and UH ԴDz’s Laboratory for Advanced Visualization and Applications, also known as LAVA, are some of the resources for students in the new and the . These programs are specifically designed to equip students with the skills to merge creative media with computing, preparing them for careers in fields such as video game development, movie special effects, digital media installations, museum exhibits, theme park design and digital marketing.

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EL3vate Program sparks innovation, entrepreneurship across 鶹ýSystem /news/2025/03/06/el3vate-program-across-uh-system/ Thu, 06 Mar 2025 20:11:30 +0000 /news/?p=211818 The program assists faculty with integrating experiential learning, entrepreneurial frameworks and engineering design thinking into their course curricula.

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EL3vate participants, UH Online Innovation Center, Maui Economic Development Board and Pacific Asian Center for Entrepreneurship teams at the Walter Dods, Jr. RISE Center

The , a year-long professional development initiative, is fostering innovation and entrepreneurship across the University of 鶹ý system. After a successful inaugural cohort in 2024, the program is now recruiting faculty for its 2025 cohort.

Developed in collaboration with the , (PACE) and , the program assists faculty with integrating experiential learning, entrepreneurial frameworks and engineering design thinking into their course curricula.

“The EL3vate Program is equipping UH faculty with the tools, industry connections, and hands-on learning strategies needed to inspire the next generation of innovators,” said PACE Executive Director Sandra Fujiyama. “We’re not only transforming education at UH but also driving real-world impact across 鶹ý’s communities and industries.”

Apply for the 2025 cohort

. UH faculty looking to enhance their teaching and provide students with hands-on learning experiences are encouraged to learn more and apply by March 28.

Inaugural cohort success

The first cohort has sparked exciting results:

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Sky Kauweloa and his students
  • PACE competitions: EL3vate participants Associate Professor Kacie Ho (UH ԴDz ), Assistant Professor Yasushi Ishida (UH ԴDz ) and Assistant Professor Xiaodan Mao-Clark (UH ԴDz in the ) introduced their students to PACE business and innovation competitions encouraging entrepreneurial thinking and real-world problem-solving. Ho and Ishida’s students were among the awardees in the Innovate 808 competition with their kimchee and marinara flavor chip seasonings and an architectural storefront makeover, respectively.
  • Cross-disciplinary collaborations and community engagement: Ishida partnered with Gary Albitz ( business and hospitality) on a Lahaina-focused course initiative, blending design and business perspectives. As part of the project, Ishida utilized the maker spaces at the Walter Dods, Jr. RISE Center to 3D print first terrain models of Lahaina, with support from student PACE Leaders in the Maker program. In a separate collaboration, Kimberly Russell (UH Hilo ) and Mao-Clark worked together on an initiative where their students engaged with the community, strengthening their learning experience through real-world connections.
  • Business and esports: UH Esports students are gaining invaluable entrepreneurial skills and industry connections through a dynamic collaboration between Nyle Sky Kauweloa (UH Esports director and UH ԴDz specialist faculty for interdisciplinary studies) and PACE. This ongoing partnership, known as PACE X UH Esports, has recently provided students with two impactful LevelUp workshops and an engaging panel discussion co-hosted with the UH . Industry leaders from top gaming companies shared their expertise, illuminating exciting career opportunities in esports and gaming management. As a testament to the program’s success, three of Kauweloa’s students are now participating in the PACE Entrepreneurs program, where they are developing an innovative pop-up PC cafe concept.
  • Course redesign: With guidance and support from the EL3vate program, faculty were able to integrate the 4Cs: Creativity, Critical Thinking, Collaboration, and Communication in addition to the other into their course learning objectives.
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鶹ýMaui College hosts esports tournament blending gaming, academics /news/2024/12/23/maui-academic-esports-tournament/ Tue, 24 Dec 2024 00:23:00 +0000 /news/?p=208519 It’s the first time that a tournament has combined esports games with academics and transferable skills to highlight the best of what esports in education can achieve globally.

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(Photo credit: Brendan Crisologo)

A team from the University of New South Wales, Sydney, Australia (USNW) was the inaugural winner of the first annual academic esports tournament held in December at . A team from Horschule Mittweida in Saxony, Germany, came in second and received the Aloha Spirit Award.

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(Photo credit: Brendan Crisologo)

A total of six teams from around the world competed. Gamers from Korea, United Kingdom, Australia, Norway, Germany, Austria and UH Maui College’s own esports team faced off in popular games such as “Valorant,” “League of Legends” and “Rocket League.”

“We were honored to host the first international esports tournament of its kind here on Maui,” said UH Maui College Chancellor Lui Hokoana. “And we were very happy to host all the teams who came from around the world and we congratulate all of them on their fine play. We look forward to welcoming them all back again.”

UH Maui College tournament adds academic twist

person presenting an award
(Photo credit: Brendan Crisologo)

The academic approach made the tournament unique. Students had to excel in three academic challenges: a programming and problem-solving competition that tests technical skills; a business innovation challenge that develops entrepreneurial thinking; and an academic debate forum addressing global gaming culture and sustainability.

It’s the first time that a tournament has combined esports games with academics and transferable skills to highlight the best of what esports in education can achieve globally. Esports are a common language that brings people together and has a strong part to play in both education and recreation.

UNSW is wholeheartedly thankful to UH Maui College for the warm welcome and generous hospitality at the first Academic Esports World Tournament,” said Claire Annesley, USNW dean of the faculty of arts, design and architecture.

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鶹ýMaui College students help with gifts for Lahaina families /news/2024/12/18/uh-maui-college-help-gifts-for-lahaina-families/ Wed, 18 Dec 2024 19:00:26 +0000 /news/?p=208075 Gift baskets donated by CVS Health will be delivered to residents of the Kaiāulu o Kūkuʻia development.

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students and visiting international Esports teams have been preparing for the assembly of gift baskets for the first residents of the new affordable housing development in Lahaina. Many of the new and prospective residents were displaced by the 2023 wildfires, and the 200-unit Kaiāulu o Kūkuʻia is the first new permanent housing development on the island since then.

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CVS Health, the parent company of Longs Drugs, in collaboration with UH Maui College, Hunt Capital Partners and ThirtyOneFifty Management, donated “welcome home” gift baskets to the residents featuring dozens of home necessities from cookware, broom sets, and towels, to air purifiers, water filter pitchers and children’s night lights.

“I am so proud of our students, who are committed to helping to rebuild our community,” said Chancellor Lui Hokoana. “We also appreciate the generosity of CVS in providing all the essentials for these gift baskets.”

people unpacking boxes

Gift basket assembly by UH Maui College students, faculty and staff, and delivery for the first 40 residents was scheduled for December 18. Nearly 90 units are expected to be occupied by the end of December, and the remaining residents are expected to move in over the next several months.

“While equitable access to stable housing is one of the barriers to better health, ensuring residents have the support they need to succeed is also critical to improving overall health outcomes and promoting health equity,” said Keli Savage, head of impact investment strategy at CVS Health.

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鶹ýԴDz esports dominates fall season with multiple victories /news/2024/12/17/uh-manoa-esports-fall-2024/ Tue, 17 Dec 2024 23:07:06 +0000 /news/?p=207985 Beyond its competitive success, the program expanded its industry connections.

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UH ԴDz Super Smash Bros. team

University of 鶹ý at ԴDz’s esports program achieved its most successful season to date in fall 2024, with standout performances across multiple competitive games and significant industry partnerships.

The “Super Smash Bros.” team excelled in the Mountain West Conference with an impressive 17-1 record and wins against Boise State, Washington State, Nevada, Utah State and the University of New Mexico. Despite dropping its only match to San Jose State in the grand finals, the team’s performance was groundbreaking.

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UH ԴDz Counter-Strike 2 team

The “Counter-Strike 2” team also excelled, ranking third nationally in the PlayFly league. UH upset the third-seeded team and advanced to the semifinals, ultimately losing to second-seed Texas A&M after a competitive 1-2 series. The team finished third out of 31 national teams in the tournament.

The “Rainbow Six Siege” team secured an open playoff spot with a 5-2 regular season record and ranked 25th out of 64 teams in the Collegiate R6 playoffs.

“Competitively, we’ve had one of our best seasons to date, especially with our inclusion in the Mountain West Smash tournament,” UH ԴDz esports Program Director Nyle Sky Kauweloa. “Our ‘Smash’ team went essentially unbeaten, and our ‘Counter-Strike’ team is really on the up and up.”

Beyond its competitive success, the program expanded its industry connections. In summer 2024, students completed internships and study abroad practicums with Gen.G and T1 in South Korea. The university has sent more students to South Korean esports programs than any other college since 2023.

Nvidia also hired five UH Esports students and alumni after campus visits in April to work remotely on AI projects.

Looking ahead, the program will expand its Mountain West Conference participation in spring 2025, fielding teams in “League of Legends,’ “Overwatch” and “Valorant.”

UH Esports receives funding from the . Visit the UH Esports team’s and pages. More stories on UH’s esports program.

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Groundbreaking international esports tournament at 鶹ýMaui College /news/2024/12/10/international-esports-tournament-uh-maui-college/ Tue, 10 Dec 2024 23:33:53 +0000 /news/?p=207587 Students from seven countries to compete in UH Maui College esports tournament.

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person gaming

The will host the world’s first international academic esports tournament December 13–18. Players from Korea, the United Kingdom, Australia, Norway, Germany, Austria, UH Maui College and Maui High School will blend gaming with academics and compete in popular games such as Valorant, League of Legends and Rocket League.

people gaming on computer screens

The public is invited to watch the action live at UH Maui College’s Pilina Building Student Lounge or online via Twitch and YouTube. For details, visit .

“I’m thrilled that gamers from around the world will be joining us to compete. I’m eager to meet new faces, to share the beauty of 鶹ý and the opportunities that are available here at UH Maui College,” said UH Maui College student Malia Mancianti.

Pioneering format

people gaming on computer screens

The tournament goes far beyond gaming. It pioneers a unique academic format, challenging students in three key areas: programming and problem-solving, business innovation, and global debate on gaming culture and sustainability.

UH Maui College has always included international educational components in our students’ experiences. That is part of what makes hosting this event so significant for us,” said Chancellor Lui Hokoana, who was one of the tournament organizers. “It’s also noteworthy that the international student players will be fully immersed in Hawaiian culture during their stay, experiencing traditional practices, learning about Maui’s rich heritage, and engaging in cultural exchange activities with the local community. While staying on campus, they’ll share their own diverse cultural perspectives, creating a unique blend of global gaming culture with Hawaiian traditions.”

Participating Universities:

  • Mittweida University of Applied Sciences, Germany
  • MCI, The Entrepreneurial School, Austria
  • Staffordshire University, UK
  • University of Agder, Norway
  • University of New South Wales, Australia
  • Yonsei University, South Korea
  • UH Maui College and Maui High School, USA

Co-organizer Rune Andersen, head of academic esports at the University of Agder, Norway, said, “This tournament breaks new ground in how we think about esports in education.”

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Top esports companies tap 鶹ýtalent for summer internships /news/2024/09/16/uh-talent-intern-top-esports-companies/ Mon, 16 Sep 2024 22:55:57 +0000 /news/?p=203655 These internships aren’t just about playing games—they’re launching pads into a multi-billion dollar industry where business acumen is as crucial as gaming skills.

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people standing at the front of a classroom
Interns at Gen.G present their final projects.

Twenty one students from two University of 鶹ý campuses ( and ) gained invaluable experience for several weeks this summer at leading esports companies in South Korea and 鶹ý, another sign of UH’s growing success in this skyrocketing field.

person standing in front of a large wall with jerseys
Jazmin Horio at T1 in South Korea

These internships aren’t just about playing games—they’re launching pads into a multi-billion dollar industry where business acumen is as crucial as gaming skills. According to a , the value of the esports market worldwide is expected to grow from $1.64 billion in 2023 to more than $4.8 billion by 2030.

“Overall, this was another banner year for UH Esports (UHE) and the initiative we created to get students interfacing with industry,” said UH ԴDz esports Program Director Nyle Sky Kauweloa.

Interning abroad in South Korea

Twelve students interned at Gen.G and one interned at T1. According to a , Gen.G and T1 were among the top 10 most valuable esports companies in the world, placing 8th and 10th, respectively.

“Due to UHE’s presence, Gen.G has expanded its academic operations within the company to bring in more college students globally for their practicum,” Kauweloa said. “T1 is regarded as the top team in esports within Korea, and normally is much more reluctant with accepting international interns to their company, so to have UH students at both companies in Korea for the summer was an impressive feat for the program.”

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Jazmin Horio with Lee Sang-hyeok, also known as Faker, a T1 professional League of Legends player.

Jazmin Horio, a student at UH ԴDz, was UH’s representative at T1. During her internship, Horio worked with T1’s business development department, observing various business initiatives including partnerships for PC cafes, tourism events and community engagement. Her main tasks were to propose ideas for a guided tour aimed at foreign audiences and suggest improvements to the fan loyalty program to diversify its demographics. Horio got a headstart with her internship and spent four months in Korea as she was already studying abroad in Seoul at Yonsei University in spring 2024.

“To be able to join and witness how the most prestigious esports organization in the world navigates being at the top of their industry, it will forever remain one of the best experiences of my life,” Horio said. “Not only did I gain experience in a field I am the most passionate about, but I gained a family at T1 that I’ll be sure to keep in contact with for years to come.”

two people standing in front of a large building
Jazmin Horio and Sky Kauweloa at T1 in South Korea

Jaydon Patoc, an education major at UH West Oʻahu, was among the 12 students at Gen.G. This was Patoc’s second year interning with the company. As part of the education team, Patoc helped create and develop courses for a new Gen.G academy program.

“Being a part of the Gen.G practicum and internship a second year has allowed me to not only see old mentors, but also to meet new mentors and friends as well,” Patoc said. “Through this internship, it has allowed me to develop as a future educator by having experiences in a classroom setting abroad, and developing my own course and lesson plans before I start my student teaching this fall.”

Gaining experience in 鶹ý

An additional eight students were part of UH’s second cohort to intern at Vanta Esports in 鶹ý. According to Kauweloa, this internship continues to develop as part of UHE‘s mission to support a local workforce development path in esports in the state.

“The Vanta internship was an incredible opportunity to immerse myself in the rapidly evolving esports industry, particularly in 鶹ý,” said Binh Phan, a student at UH West Oʻahu. “It gave me hands-on experience with analyzing user engagement, auditing UI/UX (user interface and user experience), and understanding the competitive landscape of platforms like PlayVS and Generation Esports.”

The summer interns will share more about their experiences at a UH Esports x (PACE) networking event on October 25. More details will be announced on and on social media ((pacehawaii).

UH Esports receives funding from the . Visit the UH Esports team’s and pages. More stories on UH’s esports program.

—By Marc Arakaki

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Inclusive gaming: 鶹ýpioneers Hawaiʻi’s first esports disability camp /news/2024/08/02/uh-esports-disability-camp/ Fri, 02 Aug 2024 21:34:11 +0000 /news/?p=201345 Participants learned to build PCs, create in-game avatars and practice online gaming safety.

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people standing and smiling
Group photo with participants, mentors and organizers

The University of 鶹ý at ԴDz esports program launched a groundbreaking camp aimed to engage students with disabilities through video games and esports.

The four-day program in July featured nine students from Leeward Community College, Windward CC, UH ԴDz and UH West Oʻahu. Participants learned to build PCs, create in-game avatars and practice online gaming safety.

participant playing on a game
Bathey Fong, a Leeward Community College student, playing on Microsoft’s adaptive controller on the Nintendo Switch.

Sky Kauweloa, director of UH Esports, partnered with the UH ԴDz to create the camp. Kauweloa’s goal has been to provide opportunities for marginalized students and communities, starting with supporting women and LGBTQ+ players through the Women of UH Esports program, and forming the first varsity mobile esports team in North America via the game Mobile Legends: Bang Bang.

“Now, we have extended the core mission of UH Esports to become a venue for students with disabilities to find a home across our system campuses,” Kauweloa said. “The esports disability camp is possibly one of the first in North America, which reinforces the core mission of UH Esports to be inclusive of marginalized student populations on our campus when it comes to access to video games and gaming and digital technologies. I believe this camp could be a catalyst for collaborations with other universities interested in supporting their own students with disabilities.”

A key feature was the introduction of Microsoft’s adaptive controllers, which assisted individuals with physical limitations. Leeward CC is planning to purchase these controllers for their esports initiative.

Social impacts

group of people building a computer
Building a PC: ԴDz Academy of Gamers President Albert Yee showing participants where to put the graphics card into the PC.

Moshe Karabelnike, the main camp organizer and UH ԴDz communication and information sciences PhD alum, highlighted the social impact.

“Many of the students we work with struggle to make friends, and it was beautiful to watch how a shared interest immediately brought the students together,” Karabelnike said. “My proudest moment in camp was seeing a student with no previous gaming experience use an adaptive controller to participate in competitive gaming, cooperate with teammates, and score for her team.”

The camp employed coaches from UH Esports, UH ԴDz and Leeward CC. Kauweloa hopes the camp will continue to be offered every summer.

UH Esports receives funding from the . Visit the UH Esports team’s and . More stories on UH’s esports program.

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