Academy for Creative Media | University of Ჹɲʻ System News /news News from the University of Hawaii Fri, 29 Aug 2025 20:27:11 +0000 en-US hourly 1 /news/wp-content/uploads/2019/04/cropped-UHNews512-1-32x32.jpg Academy for Creative Media | University of Ჹɲʻ System News /news 32 32 28449828 鶹ýWest ʻ, ʻŌlelo Media join forces to empower next-generation storytellers /news/2025/08/29/uh-west-oahu-lelo-media-join-forces/ Fri, 29 Aug 2025 20:27:11 +0000 /news/?p=221128 Students gain real-world skills through media internships highlighting 鶹ý’s voices and communities.

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People shooting a video in a room
UH West Oʻahu signed an agreement with ʻŌlelo Community Media.

University of 鶹ý–West Oʻahu students will gain firsthand experience in video production and content creation through an innovative partnership with ʻŌlelo Community Media—a nonprofit with a mission to create, collect, curate and share stories by 鶹ý, for 鶹ý, to 鶹ý.

Student drawing on a tablet
UH West Oʻahu student works on a project

A newly signed memorandum of agreement offers students internships in camera operations, editing and field production on ʻŌlelo projects, helping build a skilled local workforce. The collaboration includes training, mentorship and content creation, equipping participants with valuable media and communication skills aligned with community needs.

“This partnership with ʻŌlelo brings together our program’s strength in preparing students through a dynamic, industry-relevant curriculum with ʻŌ’s deep commitment to community storytelling—creating a pathway where students gain hands-on experience while both organizations stay responsive to the evolving needs of 鶹ý’s media landscape,” said UH West Oʻahu Academy for Creative Media (ACM) Director Sharla Hanaoka.

Alumnus advanced agreement

Student internships are scheduled to begin in 2026. Under the guidance of ʻŌlelo professionals, students will create projects ranging from health awareness PSAs to storytelling on sustainability, with access to both ʻŌlelo and ACM facilities and equipment.

The agreement was coordinated in part by UH West Oʻahu alumnus Gabriel Peters, now ʻŌ’s community engagement coordinator.

“As a proud graduate of UH West Oʻahu’s Creative Media program, I’ve always believed in its potential to shape the next generation of storytellers and content creators,” Peters said. “Reconnecting with (Hanaoka) at the new building’s grand opening in 2022 sparked the idea for this partnership. We saw a chance to create real-world opportunities for students—ones that not only help build their portfolios but also connect them with industry professionals and networks that are vital in any career path.”

The partners are also eyeing potential expansion across other ʻŌlelo Community Media enterprises.

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辱ʻDZԾ CC, 鶹ýԴDz, 鶹ýWest ʻ students shine at college advertising awards /news/2025/06/17/2025-pele-awards/ Wed, 18 Jun 2025 01:05:57 +0000 /news/?p=217531 Students earn statewide recognition for design, media, branding and digital storytelling.

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Retro lunch boxes with Sweet Tooth design
Sweet Tooth Dessert House by Emiri Miyaji

University of Ჹɲʻ students received top honors for their creative excellence at the , a statewide competition hosted by the (AAF) Ჹɲʻ to celebrate outstanding achievement in advertising and design.

辱ʻDZԾ Community College’s New Media Arts (NMA) program earned 13 of the 16 awards presented in the college division this year. Students from 辱ʻDZԾ CC, UH ԴDz, and UH West ʻ earned awards across categories, including packaging, editorial design, logo development, interactive media, and illustration.

Best of Show

Sweet Tooth takeout packaging design
Sweet Tooth Dessert House by Emiri Miyaji

Among this year’s honorees, 辱ʻDZԾ CC student Emiri Miyaji received College Best of Show, the top award in the college division, for her branding and packaging project, . This marks the eighth time a 辱ʻDZԾ CC New Media Arts student has won this award, and the second consecutive year the college has earned the title. Miyaji also received Pele Gold for the same project and a $1,500 scholarship through the Nella Media Group Network and Eleven 17 Creative Scholarship Program.

“As a beginner designer, building confidence can be tough, so having my work recognized by industry professionals I admire was truly an honor,” Miyaji said. “This project was my final submission for school, and with complete creative freedom, it was a joy to create. My habit of closely observing the world around me—whether through travel or simply appreciating everyday signage—sharpened my design instincts and gave me a rich pool of ideas to draw from during brainstorming.”

National award

Black and white images of S. Neil Fujita
S. Neil Fujita’s Visionary Fusion by Hanna Shibata

In addition to student recognitions at the state level, 辱ʻDZԾ CC student Hanna Shibata received a national AAF award in the category of online and interactive website (desktop or mobile) for her project .

“As an experienced designer who decided to challenge myself and expand my creativity in different disciplines, it is humbling to hear that my achievement is recognized at such a high level,” said Shibata. “I also believe it’s a testimony to the quality of education the NMA program that 辱ʻDZԾ CC provides. Learning at the New Media Arts program was an eye-opening, inspiring experience for me. The faculty was supportive, and my cohort was great people to work with.”

Across the UH System

Woman's face with magenta and blue lighting
Confidence by Tiffany Liu
Bottles, stickers, wearables and tote bag with ululani logo
Ululani’s Shave Ice Rebrand by Atash Imanverdi

Karen Brizendine, a 2013 graduate of 辱ʻDZԾ CC, was also honored with the AAF Ჹɲʻ 2025 Extra Mile Award for her contribution to the local advertising and media industry as a freelance animator, motion graphics editor and visual effects artist.

UH ԴDz School of Cinematic Arts student Tiffany Liu earned two bronze Pele Awards for her short film , which she wrote, directed, produced, and edited. The film, which follows a hip-hop dancer confronting her insecurities just before an international dance showcase, was recognized in the Film/Video & Sound and Elements of Advertising categories.

Atash Imanverdi, a student at the UH West ʻ Academy for Creative Media earned a silver Pele Award in the Logo Design category for .

Group shot of pele award winners
From left: Alysha Cayabyab, Jackie Choy, Angelica Palilio, Gabby Abbey, Amy Rhee, Michael Fiocco, Jason Cutinella (NMG Network), Cassidy Stolarek (Eleven 17 Creative), Emiri Miyaji , Tiffany Liu, Vivian Bui, Hoang Ho, Atash Imanverdi, Hanna Shibata, Paul Lam (Pele Awards Chair) (Image credit: Melissa Lum)

2025 Pele Award Recipients

Emiri Miyaji (Pele Gold & Best in Show)
Project:
Medium: Packaging
辱ʻDZԾ Community College
Winner of $1,500 cash scholarship from the NMG Network & Eleven 17 Creative Scholarship Program

Angelica Palilio (Pele Silver)
Project:
Medium: Packaging
辱ʻDZԾ Community College

Alysha Cayabyab (Pele Bronze)
Project:
Medium: Cover/Editorial Spread or Feature Series
辱ʻDZԾ Community College

Tiffany Liu (Pele Bronze)
Project:
Medium: Cinematography
University of Ჹɲʻ ԴDz

Tiffany Liu (Pele Bronze)
Project:
Medium: Television Advertising – Single
University of Ჹɲʻ ԴDz

Amy Rhee (Pele Silver)
Project:
Medium: Packaging
辱ʻDZԾ Community College

Gabriella Abbey (Pele Bronze)
Project:
Medium: Collateral Material – Special Event Materials
辱ʻDZԾ Community College

Hoang Ho (Pele Bronze)
Project:
Medium: Illustration
辱ʻDZԾ Community College

Hanna Shibata (Pele Gold)
Project:
Medium: Packaging
辱ʻDZԾ Community College

Michael Fiocco (Pele Gold)
Project:
Medium: Logo Design
辱ʻDZԾ Community College

Amy Rhee (Pele Gold)
Project:
Medium: Online/Interactive: App (Mobile or Web-Based)
辱ʻDZԾ Community College

Hanna Shibata (Pele Gold)
Project:
Medium: Online/Interactive: Website (desktop or mobile)
辱ʻDZԾ Community College

Emiri Miyaji (Pele Gold)
Project:
Medium: Logo Design
辱ʻDZԾ Community College

Jackilyn Choy (Pele Gold)
Project:
Medium: Cover
辱ʻDZԾ Community College

Vivian Bui (Pele Bronze)
Project:
Medium: Cover/Editorial Spread or Feature Series
辱ʻDZԾ Community College

Atash Imanverdi (Pele Silver)
Project:
Medium: Logo Design
University of Ჹɲʻ–W ʻ

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Hollywood to Ჹɲʻ: Chris Lee’s creative legacy at UH /news/2025/05/28/chris-lee-creative-legacy-at-uh/ Wed, 28 May 2025 20:23:27 +0000 /news/?p=216620 Academy for Creative Media founder Chris Lee has been named emeritus faculty by UH President Wendy Hensel.

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Chris Lee headshot
Chris Lee

Chris Lee, founder of the (ACM System), has been named emeritus faculty by University of 鶹ý President Wendy Hensel. Lee served as director of ACM for more than two decades. He led the UH ACM initiative, which spans all 10 campuses and continues to empower students to pursue careers in digital storytelling, with a strong emphasis on Indigenous narratives rooted in 鶹ý. Reflecting the state’s unique cultural diversity, ACM is the first majority Asian American, Native Hawaiian and Pacific Islander media school in the country.

group photo
Blue Bayou’s director Justin Chon and ACM grad/editor Reynolds Barney join Chris Lee and ACM students at a Master Class.

Now, the Hollywood veteran is stepping down, leaving a legacy that expanded 鶹ý’s creative pipeline and opened doors for homegrown storytellers and creators.

Lee said, “There are so many people to mahalo for this honor. I am so grateful to the 2004 Board of Regents, which originally approved ACM as a system-wide initiative, key alumni like Roy and Hilda Takeyama who gave generously to both start and sustain us, legislators and governors who financially supported the build out of the program across the islands, the local production industry that has embraced our students, our exceptional faculty and, most of all, our talented graduates who are driving 鶹ý’s growing and vital creative economy.”

Under Lee’s leadership, the ACM System launched UH ԴDz ACM (now known as the ), , , and program. It also supported the creation of at UH West Oʻahu, UH Esports, and collaborated with UH ԴDz’s (ICS) department to develop . Lee enhanced existing media programs at , , 鶹ý CC, , and .

Many of them are earning a living doing what they love, right here in 鶹ý, telling their stories to the broadest possible audience. That was always the goal.
—Chris Lee

Uniquely, ACM fostered the first comprehensive articulation agreements between all seven community colleges and UH West Oʻahu, where Lee also led the development and funding of ACM’s state-of-the-art Student Production Center.

“Chris Lee’s foundational leadership and contributions have catalyzed creative media education across the UH System and elevated 鶹ý’s stories to a broader audience,” said UH President Wendy Hensel. “Drawing from his groundbreaking career in Hollywood, he helped build a thriving creative pipeline here at home. We thank him for his decades of service and are proud to honor him with emeritus status for his lasting influence at UH and our state.”

A systemwide vision

Raised in 鶹ý and an alumnus of ʻIolani School, Lee graduated from Yale University before starting a successful career as a motion picture executive and film and television producer. The first person of Asian ancestry to lead a major Hollywood studio, serving as President of Production at TriStar Pictures and Columbia Pictures, he oversaw iconic films such as Jerry Maguire, Philadelphia, As Good As It Gets and more.

Tom Cruise and Cruise Lee sitting
Tom Cruise and executive producer Chris Lee on the set of Valkyrie.

After returning to 鶹ý in the early 2000s, Lee was invited to “start a film school” at UH. He imagined a cross-campus network that could elevate creative media education statewide.

“Rather than just focusing on one campus at ԴDz, I visited every campus in the UH System,” Lee said. “I met with faculty, staff and students and saw what already existed, including the animation program at Kapiʻolani CC and the TV studios at Leeward CC, and thought, ‘What if we built something that connected all of them?’”

In January, 2004, the UH Board of Regents formally established ACM, and Lee became its Founding Director. Over time, the initiative grew into a coordinated system offering specialized pathways in creative media, animation, gaming and digital content creation.

Empowering students and communities

Roy and Hilda Takeyama and daughter UH Regent Jan Sullivan with 鶹ýadministrators when the

At UH West Oʻahu, now the flagship for ACM, students can now pursue degrees in creative media, game design, communications and more. UH ԴDz’s School of Cinematic Arts focuses on narrative filmmaking, animation and Indigenous storytelling. The community colleges and UH Hilo offer strong foundations in production, media theory and animation.

“What made this possible was the advent of affordable digital technology,” Lee said. “Thanks to early support from donors and UH alumni, including Roy and Hilda Takayama and Jay Shidler, we gave students a ‘Digital Toolbelt’—Macs with editing software, cameras and sound equipment. It let them tell stories that were true to themselves and shareable with the world through online platforms.”

Creating an industry pathway

From the start, Lee emphasized that ACM wasn’t just about making films. “It was about preparing a workforce that could thrive in the future digital economy, in storytelling, animation, games, immersive media and beyond,” he said. Today ACM graduates from every UH campus are driving 鶹ýʻs growing creative economy.

Many of those early students have gone on to make significant contributions to film and television, including Daniel Ledoux Miller, co-director and co-writer of Moana 2; Bryson Kainoa Chun, a writer for Moana 2 and Doogie Kamealoha, M.D., who, along with fellow UH alumnus Alika Tengan, was named to the inaugural Indigenous List recognizing top Native screenwriters.

ACM graduates work for Pixar, Disney, HBO, NBC and Netflix, but most have stayed in 鶹ý to build production companies or lead communications teams in sectors far beyond entertainment.

“Every business now wants an in-house videographer and social media content,” Lee said. “While graduates from UH ѲԴDz’s ACM like Christopher Makoto Yogi and Alika Tengan debuted their features at the Sundance Film Festival, students coming out of UH West Oʻahu are making TikTok capstones and going on to run campaigns for companies like BMW/Mini and even Honolulu City Hall.”

A hub for the future

two people cutting lei
Chris Lee and Maenette Benham at the grand opening of the ACM Student Production Center

The $37-million ACM Student Production Center at UH West Oʻahu opened in 2022 and has already become a hub for content creation, film and student collaboration. Adjacent to the facility is the proposed site of a state-of-the-art motion picture and television studio, currently under development.

The project, spearheaded by the Island Film Group team in partnership with UH, will include modern sound stages, production facilities, and a town square with live-work, retail, dining and lodging. The studio is envisioned as a transformative center for the West Oʻahu region and the state’s growing media industry.

“This is the natural next step in ACM’s evolution,” Lee said. “Combined with the UHWO Student Production Center, this complex will help elevate ACM to a global level. One of the project requirements is integration with ACM, which means our local students will have real opportunities—paid internships, mentorship and jobs with living wages.”

Driving innovation across the UH

Even as he steps back, Lee is helping guide ACM’s evolution through new initiatives. Most recently, he has been actively involved with the Aloha AI Institute, a proposed UH initiative that, like ACM System, aims to unite all 10 鶹ýcampuses. The project will equip students with the tools and opportunities to explore AI’s role in creative fields, particularly in integrating Indigenous knowledge and cultural narratives.

Lee also helped create a new computational creative media degree at UH ԴDz ICS, launched in fall 2024, which prepares students to use AI tools in video games, animation and digital content. His push into esports led to 鶹ý’s largest tournament in 2024, the 鶹ý Esports Invitational, hosted at UH West Oʻahu. The event brought together six UH campuses, out-of-state universities such as Michigan State, and local high schools, showcasing how ACM initiatives are preparing students for future careers while supporting economic diversification.

three men sitting in front of graphic screens
Jason Leigh. David Garmire. Chris Lee

A lasting impact

ACM’s transformation into a nationally recognized, culturally grounded media school stands as part of Lee’s enduring legacy—one that elevates 鶹ý’s stories and storytellers on the global stage.

“Everybody hopes they leave someplace better than how they found it,” Lee said. “Now we have hundreds of ACM graduates. Many of them are earning a living doing what they love, right here in 鶹ý, telling their stories to the broadest possible audience. That was always the goal.”

Reflections on Chris Lee

“Chris Lee’s story is about an island son done good—eventually reaching the highest levels of Hollywood success as a major studio executive. His dedication and passion for his craft, along with his unwavering vision to have our local students achieve similar successes, was the driving force that led to the creation of the Academy for Creative Media at UH and the establishment of the state-of-the-art Creative Media Facility at UH West Oʻahu. We are grateful to him and for his contributions to UH, our students, and the state—and we wish him well on his future endeavors.”

Vassilis Syrmos
Vice President for Research and Innovation, UH System

“What has been most impactful about Chris Lee’s accomplishment is giving students in Ჹɲʻ—aspiring filmmakers, game designers, and VR creators—the opportunity to train with cutting-edge tools that rival, and often surpass, those at the top media schools in the country. It’s not just opening doors to real careers—it’s also turning 鶹ý into a hub for creative talent from around the world. This is the foundational step that sets the stage for what comes next: the creation of a film production studio integrated with the ACM program. That means immediate job opportunities for graduates and a direct connection to industry professionals who can lead masterclasses, workshops, internships, and ultimately help grow a thriving, homegrown creative workforce in 鶹ý.”

Jason Leigh
Professor, Information & Computer Sciences, UH ԴDz

“Chris moved home to 鶹ý to pursue the bold vision of building a creative media industry to help diversify 鶹ý’s economy. This was a big goal that went far beyond academia–through his successful career in Hollywood he understood the link that was required to anchor academia to a constantly changing industry. He brought his energy and passion to pursue a vision of building something that didn’t exist. He is the rare person that had the tenacity and passion to pursue that vision despite the slings and arrows that face someone that is disrupting the status quo. We owe him a debt of gratitude for all that he created, and for the many students that he inspired.”

Jan Naoe Sullivan
Chief Operating Officer, Oceanit
UH Board of Regents (2011-2021)

“When Chris was at Yale studying political science, he landed an internship with 鶹ý Congressman Cec Heftel in Washington, D.C. That summer, he moved in with me. While watching Good Morning America, he turned to me and said, ‘I’m going to work there next year.’ I laughed—but he got the job. That’s Chris: fearless, confident, and determined. He went on to lead one of Hollywood’s top studios in the ’90s, then returned to 鶹ý in the 2000s to build a world-class, system-wide film school. He’s transformed our creative media landscape and inspired a new generation of storytellers.”

Heather Haunani Giugni
Collections Specialist/Producer, ʻUluʻulu Archive, UH West Oʻahu

“For two decades, Chris Lee devoted his knowledge, talents, and experience as a Hollywood motion picture and television producer to creating the unique 10-campus Academy for Creative Media program within the University of 鶹ý. His vision for ACM has benefited generations of UH students with exciting career opportunities. A true champion of the power of storytelling and its economic impact, Chris recognized early on the potential of ACM to shape 鶹ý’s creative future. He deserves commendations and support for his vision, efforts, and achievements. Kudos and mahalo to Chris Lee!”

Doris Ching
Emeritus Vice President for Student Affairs, UH System

“Chris Lee leaves an indelible imprint on 鶹ý’s economy with the Academy for Creative Media expanding the number of creative media graduates throughout University of 鶹ý’s 10-campus system. Not only was he the first Asian-American to head production for a major American film studio, but he led 鶹ý government leaders in showcasing ACM and Waianae Searider students at Shanghai film festivals as early as 2004. His trailblazing efforts resulted in a wide range of media education partnerships between Asian higher ed institutions and UH. After completion of UH West-Oʻahu’s media production facility in 2022, Chris Lee has really put 鶹ý talent on the global map.”

Carol Fukunaga
鶹ý State Senator, District 11

“When I think about Chris Lee’s impact at UH West Oʻahu and across the UH System, I refer to the ʻŌlelo Noʻeau: ʻO ka piʻi nō ia a Kōkī o Wailau. This is used in admiration for someone who reaches the top despite difficulties. Chris challenged himself to build a system-wide emphasis on creative media across all 10-campuses; establishing a hub, the Academy for Creative Media (ACM) at UH West Oʻahu. He has created opportunities and has inspired imagination for so many of 鶹ý‘s youth. Who, because of ACM, are resourceful, resilient, and relentless. Indeed, ʻO ka piʻi nō ia a Kōkī o Wailau — we stand in admiration of Chris Lee.”

Maenette Benham
Chancellor, UH West Oʻahu

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National esports event draws hundreds to 鶹ýWest ʻ /news/2025/04/01/hawaii-esports-invitational/ Tue, 01 Apr 2025 22:32:19 +0000 /news/?p=213034 The event brought together collegiate teams from the continental U.S. and 鶹ý, including six UH campuses.

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people standing and smiling
(Photo courtesy: Garrett Lau)

More than 900 people attended the , March 22 and 23 at the University of 鶹ý–West Oʻahu Academy for Creative Media (ACM) Facility. The esports event brought together collegiate teams from the continental U.S. and 鶹ý, including six UH campuses.

people sitting in an auditorium

The 鶹ý Esports Invitational welcomed players from Boise State University and Michigan State University, who battled against local teams from UH Hilo, UH ԴDz and UH West Oʻahu; Kapiʻolani, Kauaʻi and Leeward Community Colleges; Chaminade University; and 鶹ý Pacific University. Players competed in “Valorant,” a tactical shooter game, and “Super Smash Bros.,” a platform fighter game.

The event was organized by Vanta, an inclusive youth esports platform and league that educates and inspires future esports leaders. High schools also competed, bringing out their “Valorant” teams to showcase their skills in front of potential scouts.

people standing and sitting for a photo
Participants of the 1st UH Esports Systems Leadership and Student Summit

“The turnout far exceeded previous years, with players, families, and friends coming together from across the United States to celebrate esports in 鶹ý,” said Paul Todkill, Vanta director of marketing.

鶹ý Esports Invitational overall winners:

  • High school “Valorant” champions: McKinley High School
  • Collegiate “Valorant” champions: Boise State University
  • Open “Super Smash Bros.” competition: Rydra – Michigan State University
  • Collegiate “Super Smash Bros.” crews battle: Michigan State University

UH Esports Systems Leadership and Student Summit

UH ԴDz came in second place in the collegiate “Super Smash Bros.” crews battle and third in “Valorant.” In addition to the tournament, UH ԴDz Esports Program Director Nyle Sky Kauweloa highlighted the first-ever UH Esports Systems Leadership and Student Summit, which was hosted on March 21. The purpose of the summit was to share ideas, stories and histories of each club/team on the individual campuses. According to Kauweloa, the goal was to forge greater collaboration among UH campuses. The group also discussed a long-term plan for the UH Esports system as a whole, which included seeking more advisory support and rotating the UH Esports System tournament to other campuses.

Create(x), LAVA

people standing in a room with a large screen
UH ԴDz team members in UH West Oʻahu‘s Create(x) lab.

The 鶹ý Esports Invitational utilized 鶹ýWest Oʻahu’s Create(x) lab, which features immersive visualization environments such as a projection system that projects onto three walls and the floor for various augmented virtual environments. Create(x) and UH ԴDz’s Laboratory for Advanced Visualization and Applications, also known as LAVA, are some of the resources for students in the new and the . These programs are specifically designed to equip students with the skills to merge creative media with computing, preparing them for careers in fields such as video game development, movie special effects, digital media installations, museum exhibits, theme park design and digital marketing.

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Students create visually stunning VR similar to professional experiences /news/2024/12/22/virtual-augmented-reality-experiences/ Sun, 22 Dec 2024 18:00:03 +0000 /news/?p=208355 The course allowed students to develop interactive and immersive experiences showcased in global exhibits such as Beyond Van Gogh, Beyond Monet, Disney Immersive and TeamLab Borderless.

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From yoga in outer space to interactive star-gazing, University of 鶹ý students created innovative and fun new virtual and augmented reality experiences through a class collaboration between the UH ԴDz’s (ICS) Department and the UH (ACM System).

person looking at an interactive screen

The Creative Computational Media course allowed students to develop interactive and immersive experiences showcased in global exhibits such as Beyond Van Gogh, Beyond Monet, Disney Immersive and TeamLab Borderless.

“Even though these immersive experiences might seem like entertainment—which is a thriving industry—they teach valuable techniques for communicating complex data or ideas to broad audiences,” said ICS Professor Jason Leigh, who co-developed the course. “This is crucial for success as a scientist or engineer, as these experiences convey information in a visceral way, making it deeply felt and believed. In fact, we’re currently collaborating on projects with the Waikīkī Aquarium, NASA and the 鶹ý State Energy Office.”

More than 30 undergraduate and graduate students from multiple UH campuses joined the semester-long course taught at UH ԴDz and UH West Oʻahu’s state-of-the-art ACM Create(x) Lab—the only place in the state where students can access the necessary cutting-edge equipment, expertise and hands-on training in developing augmented reality (AR) applications, virtual reality (VR) environments and interactive projection-mapped experiences.

In about a month, student teams conceptualized ideas, and designed and developed prototypes for their immersive experiences. Projects included:

  • Stargaze: A stunning and technically complex immersive projection experience tracing constellations across different cultures, including Native Hawaiian, Inuit, Japanese and Korean perspectives.
  • Yoga in space: A pioneering project exploring the potential for immersive environments to new environments to support and enhance yoga practices.
  • Fit the wall: A simple but dynamic video game where players must physically move their bodies to fit through holes in oncoming walls.
  • Fantasy wonderland: A whimsical, interactive experience transporting users to a magical world of fantasy and wonder.
  • Sparkles: A fantasy flower garden experience where users can interact with sparkles through movement.

“This was the first computer class that was more art and creative driven,” said Katelyn Sung, a junior creative computational media major. “It was interesting and fun. It opens up a lot of different aspects of what you can do in the computer science field other than just being a software engineer.”

Paving the way to the future

The class has not only allowed students to experiment with new technologies but also paved the way for future projects and collaborations. The Waikīkī Aquarium has already tapped into this innovative field by commissioning past students’ work to create immersive exhibits for their own visitors.

“This course highlights the importance of interdisciplinary learning, the relevance of combining creativity with technical skills, and is a shining example of the University of 鶹ý’s commitment to preparing students for the future in emerging technologies like AI and digital media,” said Vassilis L. Syrmos, UH System vice president for research and innovation.

This course is part of a new Creative Computational Media concentration within the ICS ٱ貹ٳԳ’s BS/BA degree program. This program is specifically designed to equip students with the skills to merge creative media with computing, preparing them for careers in fields such as video game development, movie special effects, digital media installations, museum exhibits, theme park design and digital marketing. For more information about the concentration and department, .

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Students showcase projects melding Indigenous, contemporary sciences /news/2024/09/30/student-projects-indigenous-contemporary-sciences/ Tue, 01 Oct 2024 02:08:57 +0000 /news/?p=204443 Five students from Leeward CC and UH ԴDz participated in the inaugural “Indigenous Data Hub Fellows” program.

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people in a room with a large screen

Student-developed Indigenous data visualization projects took center stage at the University of 鶹ý–West Oʻahu on September 27. The Indigenous Data Hub Fellows ōʻ, hosted by the (OIKI), showcased innovative works blending ancestral knowledge with modern data visualization.

Five students from and participated in the inaugural “Indigenous Data Hub Fellows” program, where they learned an equitable community-centered co-design practice, collaborated on place-based data visualization projects relevant to the Hawaiian community, and took advantage of the high-tech resources in the Create(x) lab housed in the Academy for Creative Media Building. The lab features immersive visualization environments such as a projection system that projects onto three walls and the floor for various augmented virtual environments.

people looking at a large screen

“As a Native Hawaiian studying in the data science track at UH ԴDz, this experience has allowed me to integrate the practices of my culture as kānaka ʻōɾ with the knowledge and skill set of a computer scientist, nurturing two critical parts of my identity,” said undergraduate student Shaelyn Loo. “It has been a transformative journey that has shaped my personal and professional growth in ways I never expected.”

OIKI Director Kamuela Enos said the Indigenous data hub’s goal is to provide contemporary data visualization technology to community practitioners to allow them to show the impact of their work, while training youth that live in their community the fundamentals of both ancestral and contemporary sciences.

“Our intention with this project is to equitably engage with both regional community organizations and students in pairing the ancestral sciences and technologies that have allowed our ancestors to be self-sufficient for millennia with contemporary technologies,” Enos said. “The Indigenous data hub model focuses on four key components: a named geography, the ancestral practices that still exist within that geography, the community organizations that are still holding on to these practices in that geography, and the next generation learners that live within that geography.”

Mapping, sailing, restoring

people looking at a large screen

The students worked on three projects:

  • Moʻolelo Mapper—An immersive visualization project intended to augment a classroom with illustrations to weave together place, story and ways to investigate lessons passed on from ancestors. This is in collaboration with Kumu Uʻi Keliʻikuli from Leeward CC.
  • Hoʻokele Table—An augmented visualization table intended to supplement the curriculum around designing sail plans for non-instrumental navigation. The simulation allows for students to become familiar with the natural phenomena that need to be taken into account while navigation on the open ocean. This is in collaboration with Kumu Kekai Lee from Leeward CC.
  • Kipuka o Kahinahina—An augmented visualization table intended to share the story of the restoration of kālua mahi (sinkholes) in Kalaeloa. These kālua mahi were originally used for agriculture, and archaeologist and kumu hula Ulukoa Duhaylonsod along with other community volunteers are restoring this practice to propagate and preserve endangered endemic species of plants such as ʻEwa Hinahina. The table visualizes observation data from the site over time.

“Working with these talented students has been incredibly rewarding,” said Create(x) Director Kari Noe. “Learning how to equitably co-design data science tools, visualization software, and any technology with community partners and faculty is a critical skill and practice, but it is challenging. These students have a passion to learn these skills to be able to create projects that will bring a positive impact to their communities. I’m happy we are able to give them the space to.”

Students also learned skills from mentors such as ūʻ Zane, Solomon Enos and Mikiʻala Lidstone who advised the fellows and taught them about Indigenous design, creative practice and community-centered design, respectively.

Along with Loo, other students who participated include Austin Cataluna (Leeward CC, engineering), Halaʻi Napulehua (Leeward CC, computer sciences), Leilehua Kila (Leeward CC, Hawaiian studies) and Kieren McKee (UH ԴDz, digital media).

The intention of the Indigenous Data Hub project is to expand its network to other locations around the state to provide access to this kind of programming to local students, starting with Leeward CC. The Indigenous Data Hub project was funded in part by the National Science Foundation EPSCoR award 2149133, the Academy for Creative Media System and Abundant Intelligences.

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ACM provides free tickets, special access to HIFF44 /news/2024/09/30/acm-provides-free-tickets-special-access-to-hiff44/ Tue, 01 Oct 2024 01:16:52 +0000 /news/?p=204391 The exclusive ACM pass offers free admission to premiere screenings, access to industry panels, and invitations to special presentations and screenings of renowned films.

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People seated in a movie theatre with H I F F on the screen
Photo credit: HIFF

The University of 鶹ý Academy for Creative Media (ACM) System is offering a unique opportunity for ACM students and faculty across all 10 campuses to engage with the film industry through the 44th annual presented by Halekulani (HIFF). The highly anticipated festival opens on October 3, and ACM participants are encouraged to register for free tickets and passes, courtesy of the .

The HIFFxACM Accelerator is designed to help budding filmmakers and creative media students make critical connections within the industry while furthering their own professional and creative goals. The exclusive ACM pass offers free admission to five HIFF44 premiere screenings, access to industry panels, and invitations to special presentations at UH West Oʻahu, including screenings of renowned films.

Said ACM System Founder and Director Chris Lee, “We’re so excited to partner for a second year in the HIFF x ACM Accelerator program. Already, over 400 students and faculty from across the UH System have signed up for the free tickets and we’re going to keep the registration open through the Festival.”

Boba Fett, special screenings

One of the festival’s highlights is the in-person appearance of Star Wars actor Temuera Morrison at UH West Oʻahu on October 16, for a screening of . The event will be followed by a special presentation of , a documentary celebrating Hawaiian cultural icons, such as ʻIolani Luahine and Sonny Chillingworth, featuring precious images out of the campus’ premiere archive,

Beyond screenings, ACM students can dive deeper into the festival through networking events like the Cinema and Media Mentor program, and HIFF’s Metaverse, which connects them with media professionals globally. These opportunities expand their exposure to the broader film and media industries, helping them explore career paths beyond the classroom.

“We are thrilled to collaborate with the University of 鶹ý Academy for Creative Media through the HIFFxACM Accelerator program. This initiative has proven wildly popular and impactful for students and professors alike, providing our talented ACM participants with invaluable access to the festival and fostering vital connections within the film industry. HIFF is excited to support the next generation of filmmakers as they explore their creative potential and engage with the rich tapestry of international cinema,” said Beckie Stocchetti, HIFFexecutive director.

The HIFFxACM Accelerator program aims to empower students through hands-on experiences, mentorship, and a deeper understanding of international cinema. HIFF continues its mission to promote cultural exchange among the people of Asia, the Pacific, and North America while advancing film literacy and career development for Ჹɲʻ’s emerging filmmakers.

ACM System supports 16 different programs across all 10 UH campuses.

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Student designed cookie tin supports 鶹ýWest ʻ creative media /news/2024/09/13/student-designed-cookie-tin/ Fri, 13 Sep 2024 18:59:59 +0000 /news/?p=203572 Cookie tin sales support UH West Oʻahu’s creative media program and the Moore Aloha Foundation.

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Okamoto and Moore holding cookie tin
UH West Oʻahu graduate Harper Okamoto, left, and pro surfer Carissa Moore.

The limited edition Moore Aloha Surfboard tin and decal—designed by University of 鶹ý–West Oʻahu student Harper Okamoto—are now available for purchase, with 100% of net proceeds being donated to the and the Moore Aloha Foundation. The art was inspired by pro surfer and Olympic gold medalist Carissa Moore’s .

Surboard shaped and decorated cookie tin

The products launched in September with a celebration at Honolulu Cookie Company’s Hyatt Regency Waikiki location. The special signing event featured both Okamoto—a spring 2024 graduate who earned her bachelor of arts in creative media with a concentration in design and media—and Moore—surfing’s first Olympic gold medalist and five-time world surfing champion. The cookie tin and decal can be found in or .

“I was inspired by the bright colors that are associated with Carissa’s brand and I wanted to incorporate some of those because they are so fun and friendly,” Okamoto said. “For Honolulu Cookie Company, I used simple shapes to represent their message to warmly welcome anyone that comes to the islands and buys their product. I wanted to use something that gave the impression of the aloha spirit, but in a way that would get the message across to anyone even if they don’t speak the languages here.”

Okamoto’s winning design was the result of Honolulu Cookie Company teaming up with the UH West Oʻahu Creative Media program for a student packaging design contest.

For more visit .

—By Zenaida Serrano Arvman

surfboard shaped cookie tins on shelf
Moore Aloha Surfboard Tins
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鶹ýWest ʻ plans to use creative media to teach STEM /news/2024/08/27/uhwo-to-use-creative-media-to-teach-stem/ Wed, 28 Aug 2024 01:33:05 +0000 /news/?p=202648 UH West ʻ plans to use creative media to teach STEM.

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two students working with laptops.

The at the University of Hawaii–West Oʻahu (ACMWO) has created a plan to use creative media as a gateway to engage underrepresented students in STEM concepts—a significant step toward supporting the National Science Foundation’s initiative.

The plan was developed by Sharla Hanaoka, ACMWO director, and Brad Ashburn, associate professor of chemistry with the mathematics, natural and health sciences division at UH West Oʻahu.

Next steps

UH West Oʻahu will offer a new Math 100 course, Generative Art and Science, dedicated to the merge of art and math that supports the BPC plan welcoming all students with basic programming proficiency in spring 2025.

“By merging art into STEM fields, we’re not only breaking down barriers that often prevent students from our communities from pursuing computer science, but we’re also fostering creativity and unconventional thinking, preparing a new generation of problem-solvers equipped with both technical know-how and artistic vision for a future where technology and creativity are increasingly intertwined,” Hanaoka said. “This could lead to a more diverse, inclusive and innovative creative technology industry overall.”

Making art with science

Students Dylan Blue and Aina Kodaira—both pursuing a degree in creative media with a concentration in video game design and development—worked with Ashburn as a mentor on a summer research project that Ashburn will talk about in his upcoming course.

Blue and Kodaira presented their project, “Exploring Emergence with Cellular Automata,” at the UH West Oʻahu Student Research Experience Summer Symposium on August 9 at the Campus Center multi-purpose room. The project challenged them to combine software engineering, science, and design to build a highly interactive web application that generates complex patterns.

“We created an algorithm that creates different patterns; that’s how we blended technology with art,” Blue said. “This is significant because we don’t really see that happening too much, right? There’s always a distinct line between the field of science and creative media. …Being in a place where we havenʻt been before is pretty exciting.”

Both students plan this fall semester to take Ashburn’s new Generative Art and Science class, in which students will level up their creativity through hands-on computer programming, design and engineering projects.

“Many approaches to integrating the arts in STEM involve making art about science, but our approach is to make art with science,” Ashburn said.

By Zenaida Serrano Arvman

Read more on .

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7 鶹ýcampuses unite through esports at Kawaii Kon /news/2024/04/04/kawaii-kon-esports-tournament/ Thu, 04 Apr 2024 22:23:41 +0000 /news/?p=195018 While the tournament at Kawaii Kon is the one event each year where UH brings together students from several campuses, organizers hope to increase the collaboration throughout the year.

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people playing games near a television
(Photo credit: Kathryn Ivanov)

The esports scene at the University of 鶹ý took a major leap forward as students from seven UH campuses engaged in friendly competition at the 2024 Kawaii Kon.

people playing games in front of a television
(Photo credit: Kathryn Ivanov)

Held at the 鶹ý Convention Center, March 29–31, students from UH ԴDz, UH West Oʻahu, UH Hilo, Leeward Community College, Kapiʻolani CC, Windward CC and Kauaʻi CC participated in a Super Smash Bros. tournament.

“The overall purpose of the Smash tournament is to not only offer students a highly competitive venue for esports, but to also have them experience the larger (and extremely popular) digital games, anime, and cosplay events locally,” said Nyle Sky Kauweloa, UH ԴDz esports program director. “This is not just a tournament, but an entire cultural experience for the students.”

“This was my second time attending the UH collegiate tournament, and it was just as awesome to see all the campuses come together in spirited and friendly competition,” said UH Hilo student Logan Nobriga. “I really appreciated how supportive players were, not just of their own teams, but of the other teams as well. Hilo came and gave it our all, and I’m really grateful our new players had the chance to experience some competition and got to show their skill to the other campuses.”

With more than 20,000 attendees over the three-day event, the success of the UH esports programs were on full display for the Kawaii Kon fans.

Kapiʻolani‘s debut at the Kawaii Kon tournament was a significant step for our club, having been established just two months prior,” said Adam Moura, Kapiʻolani CC instructor and esports advisor. “It was a great opportunity for growth and learning, and we came away from it inspired to continue developing our skill for future competitions.”

Keala Chock, Leeward CC vice chancellor for academic affairs, added, “For Leeward Community College’s students to be part of systemwide esports events is not just about competition; it’s about fostering a sense of community, collaboration, and innovation among our students, shaping them into well-rounded individuals prepared for the challenges of the future.”

Continuing collaboration

large amount of people posing for a group photo
Group photo of the participants (Photo credit: Alec Tuason)

While the tournament at Kawaii Kon is the one event each year where UH brings together students from several campuses together to compete, organizers hope to increase the collaboration throughout the year. The esports programs would like to acknowledge Southwest Airlines for flying in students from 鶹ý Island and Kauaʻi, Bank of Hawaii for 3D-printing trophies, Aloha Pacific Federal Credit Union for providing scholarships and the Academy for Creative Media System (ACM System) for funding the program.

“Just as ACM System started at UH ԴDz and now supports programs on all 10 UH campuses, my discussions about funding esports with President Lassner six years ago always had the goal of rolling this out to every UH campus that wants to participate,” said Chris Lee, founder and director of ACM System. “I am very grateful to President Lassner who brought on Sky Kauweloa and his team to grow UH Esports to the global powerhouse it is today and even more proud to see so many of our campuses and students engaging through esports.”

More stories on UH’s esports program.

people standing on a platform smiling
Team ԴDz Mauka won first place in the tournament. (Photo credit: Kathryn Ivanov)
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